Stellaris penal colony

Home Discussions Workshop Market Broadcasts. Change language. Install Steam. Store Page. Stellaris Store Page. Global Achievements. Showing 1 - 5 of 5 comments. Then you'd just leave them in the ship paying upkeep and not have to bother with any of the possible penalties of purging or even having to wait for the purge itself. Last edited by Elitewrecker PT ; 15 Mar, am.

stellaris penal colony

Dak'mah View Profile View Posts. Originally posted by Elitewrecker PT :. But your original suggestion was to resettle pops by putting them on ships not necessarily a colony ship and sending them to another planet. The issue is, undesirables usually aren't much good for you, either because of wrong ethics or just low happiness for other reasons, therefore having to be dealt with. My point was, what would stop you from loading them onto ships, and then deleting the ship or just leaving it there, therefore completely ignoring all the disadvantages of having an undesirable pop.

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Some geospatial data on this website is provided by geonames. View mobile website.The Sword of Terra is a Colossus class super weapon developed by the Greater Terran Union powered by a zero point reaction engine capable of generating for a brief time the energy output of a single stellar mass through its focusing array. The energy of the reactor is focused into a single main weapon, rendering it incapable of ship to ship combat, but given sufficient time its has the capability of unleashing massive energy based attacks on stationary targets, including planets.

Research on the development of the Sword of Terra was conducted in orbit of the planet Mictlan, a penal colony used to house the breakaway human claris sub-species, and later the humans who chose to the support the Skiron Interstellar Hierarchy.

The vessel itself was constructed at the Sirius fleet naval yards. The Sword was used most notably in the destruction of the Tyrum homeworld of Byrum and was the principle agent in that species ultimate extinction. Use of the Sword was among the causes resulting in the Terran-Florian war.

During the War in Heaventhe Greater Terran Union would use the weapon to destroy the Xani colony world of Xurt, and to later cleanse their homeworld of Core and its moon Boundary of all sentient life. On top of it's obvious military applications, the Sword of Terra also found civilian use for some of humanity's more grandiose engineering projects.

As part of the early stages in their grand effort at stellar engineering, the Sword destroyed all the worlds and moons in the system, resulting in a massive debris field of more manageable sized materials that were collected, processed and forged into the components of the massive ring world. The fact that a weapon of such unimaginable destruction could be turned to such creative purposes was the subject of much discussion in philosophical circles and was hailed in Union propaganda as proof of the ingenuity and flexibility of the human mind.

Sign In Don't have an account? Start a Wiki. Categories :. Cancel Save. Universal Conquest Wiki. Xavier Riddle and the Secret Museum Wiki.Rura Penthe was a penal colony planetoid utilized by the Klingon Empire. Located in the Beta Penthe system in Sectorin the Beta Quadrantit was widely known as "the alien's graveyard," due to the fact that the life expectancy for a prisoner there was, at most, one year.

The prisoners labored at a dilithium mine installation, which was located at 35 degrees 27 minutes north latitude 52 degrees 12 minutes east longitude. Inthe location of Rura Penthe was labeled in a star chart and a Beta Penthe system map for the " Operation Retrieve " command briefing.

Both the star chart and the system map were seen in the office of the Federation President on Earth. The position and orbital path of Rura Penthe were illustrated on a map of the Beta Penthe system. This map was from the Starfleet Command Intelligence Database. The planetoid occupied the sixth orbital path from the primary Beta Penthe. Prisoners at Rura Penthe were forced to conduct mining operations for the purpose of retrieving the vast deposits of dilithium which existed beneath the surface.

The surface temperature of Rura Penthe was extremely low, the landscape dominated by glaciers and gusting snow. Without proper clothing, warmth, or food, no humanoid lifeform was able to survive for an extended period on the surface a condition often used to punish prisonersso most of the mining and prison facility was located underground.

A magnetic shield encased the mining facility and a vast area surrounding it in order to prevent escape through beaming from the surface.

The facility was routinely patrolled by armed guards, but further security measures were deemed unnecessary due to the harsh surface climate. Prisoners wore clothing made of the furs of unknown animals, as confirmed by Martia and Kirk and McCoy when they were sent there.

Mining was accomplished using pickaxes and what appeared to be lasers. The food given to prisoners was not documented, as there were no trees on the surface and the only known animal was the jackal mastiffthough fire pits could be found in certain places in the mines.

There were female prisoners, but some levels of the mines were male only, as confirmed by Martia. Her transformation into a small child seems to also suggest that the mines also had child prisoners or slaves. The colony was overseen by a Klingon warden who would give a speech explaining the working conditions of the camp to arriving prisoners and inform them of the colony's only punishment, "exile to the surface" where they would freeze to death in a matter of minutes.

If prisoners worked hard and well, they would be treated well and punished if they didn't. InStarfleet captain Jonathan Archer was condemned to a life sentence on Rura Penthe for his role in assisting a group of refugees which had fled the Klingon protectorate of Raatooras.

In addition, Archer's advocateKoloswas sentenced to a period of one year in the mines for his accusation of dishonorable conduct on the part of the magistrate. Although Archer was eventually rescued by his crew, Kolos elected to stay, feeling that he could not restore honor to the Klingon justice system living as a fugitive. ENT : " Judgment ". A year later, its location was labeled on the star chart showing the trajectory of Lieutenant Spock 's shuttle.

InStarfleet officers James T.

stellaris penal colony

In an effort to ensure the deaths of the two officers, it was arranged for Martia, a Chameloid prisoner, to help them escape, providing motive for the Klingon forces on the surface to kill the two of them. Martia's plot was eventually uncovered, however, and Kirk and McCoy were rescued by Captain Spock and the crew of the USS Enterpriseafter having been led beyond the magnetic shield by Martia.

According to StarTrek. Although early consideration was given to depicting a prison on the Klingon homeworld in Star Trek VI: The Undiscovered Countrythis concept became a separate Klingon penal asteroid. At first, Star Trek VI screenplay co-writer Denny Martin Flinn conceived of the location as a foul-smelling planet, an undeveloped world — like a third world country — with an overcrowded alien populace and a blisteringly hot environment of about a thousand degrees that would be difficult to move around in, due to the extreme heat.

And then at some point after that, Nick [Meyer] conceived the idea that it would be an ice planet. It was a sand planet and he said, 'I'm tired of hot, desert planets. Can't it be something else?The Klingon penal colony of Rura Penthe in Penal coloniesor rehab colonieswere remote prison facilities with characteristics that varied in accordance with the needs and philosophies of their governing cultures.

Typically, a sentence to a penal colony differed from normal incarceration by charging the inmate to perform a service or labor, or to help facilitate their own rehabilitation. James T. Kirk expressed his concern to the Organians with how Klingons treat their subjects, during the mid- 23rd centurysaying the Organian people would " be far better off on a penal planet. During his visit to Deep Space 9 inQ referred to the station as "dreary little gulag" and commented that Benjamin Sisko was penalized there.

DS9 : " Q-Less ". In the mid- 23rd centurythe penal systems of the United Federation of Planets shifted focus from incarceration and punishment to humane rehabilitation, made possible by new technologies and drug therapies.

A key figure of this transition was Doctor Tristan Adams. From the late s and into the shis practices were replicated in many Federation penal colonies, turning what were essentially cages into effective hospitals.

stellaris penal colony

Until promising therapies were developed, those few criminally-insane beings deemed incurable and incorrigible were kept in the secure isolation of Asylum facilities. Ambassador Robert Fox threatened to have Montgomery Scott sent to a penal colony for disobeying his direct orders while Captain James T. Kirk was held captive on Eminiar VII. In the 22nd centurythe Enolian government operated at least two penal colonies:. During the mid- 19th centurya penal colony was established on the moon orbiting Mab-Bu VI that included hundreds of prisoners from the Ux-Mal system.

As punishmentthe prisoners were separated from their bodies and left to drift in the moon's electromagnetic storms. TNG : " Power Play ". Established sometime prior to the mid- 22nd centurythe Klingon gulag of Rura Penthe was a prison with no stockade, guard tower, or electrified frontier. Its only form of protection was a magnetic shield surrounding the inhabited dilithium mines to prevent unauthorized beamouts.

The stipulations for the inmates of the prison included the simple fact that no one could escape from below. If prisoners worked well, they would be treated well; if they worked badly, they would be exiled to the asteroid's frozen surface, where nothing could survive for very long. ENT : " Judgment ". In James T. Kirk and Leonard McCoy were sentenced to Rura Penthe to spend the rest of their natural lives mining dilithium, but also escaped.

The Angosian Lunar V colony was created for its genetically-enhanced soldiers who previously participated in the Tarsian War. According to the Angosian government, the soldiers were placed there "for their own protection as well as that of others.Sectors are one of the most important mechanics found in Stellaris.

This is not only an add-on to the main economic line, but a factor necessary to complete the game. More information on them can be found below.

One of the most important game mechanics. This is not just an addition to the economy branch of the game but a necessary means to complete it and win. Sectors allow you to automatize all the decisions associated with planetary micro-management, which enables you to control large quantities of worlds without wasting time on continuous development or modification of individual tiles on the planet's surface.

Sector management is accessible through the planets and sectors tab in the empire panel. As part of the tab you can see four of its key elements. Sector limit [1] increases with the development of new technologies and refers to the maximum number of sectors and not the number planets in the sectors.

The latter is unlimited. Of course, over time this figure will cease to be optimal, but in the beginning you should not organize a new sector if your old sector has fewer planets than that. If the planets are so far apart that you would have to include some colonies that you would rather prefer to control manually, it is better to establish a new, separate sector.

A sector can be created using the button visible in the picture [2]. You will be transferred to the galaxy map and by selecting the relevant star systems you will be able to create a new sector.

In the section [3] of the tab you will see the planets that do not belong to any of the sectors, these are the worlds that you can manage directly. On each planet you will find information relating to its resource output, the number of occupied tiles, surplus food, as well as the planet's current governor and its main population.

The last section of the tab lists the sectors you have created [4]. Here you will find summarized data for all the planets belonging to a sector, and this is where you can manage them. In the following part of this guide you will find detailed information and advice on how to create and manage a sector.

As part of establishing a sector you will be transferred to the galaxy map. A sector is created by selecting the relevant planetary systems. A sector can include systems which belong to other sectors as well as systems that do not have any planets. All this affects the richness of the sector and allows you to collect more revenue from it.

When establishing a sector, the systems that are already included will be marked in blue. Systems that can be added to the sector will be marked in greenand those that cannot - in red. Notes: When determining the borders of a sector think carefully about the systems you wish it to include. Sometimes you will have to include more systems for the sector to stretch across the relevant planets. On the surface of a sector planet, you will be unable to carry out any direct actions, such as development of buildings or resettlement of populations.

The reorganization of a sector is possible at any time as long as you have at least 25 points of influence.A penal colony or exile colony is a settlement used to exile prisoners and separate them from the general population by placing them in a remote location, often an island or distant colonial territory. Although the term can be used to refer to a correctional facility located in a remote location it is more commonly used to refer to communities of prisoners overseen by wardens or governors having absolute authority.

Historically penal colonies have often been used for penal labour in an economically underdeveloped part of a state's usually colonial territories, and on a far larger scale than a prison farm. The British used colonial North America as a penal colony through a system of indentured servitude.

Merchants would transport the convicts and auction them off for example to plantation owners upon arrival in the colonies. It is estimated that some 50, British convicts were sent to colonial America and the majority landed in the Chesapeake Colonies of Maryland and Virginia.

Penal colony

Transported convicts represented perhaps one-quarter of all British emigrants during the 18th century. Even though this largely failed, the idea that the state began as a penal colony has persisted, both in popular history and local lore. When that avenue closed in the s after the American RevolutionBritain began using parts of what is now known as Australia as penal settlements. Bermudaoff the North American continent, was also used during the Victorian period.

Convicts housed in hulks were used to build the Royal Naval Dockyard there, and during the Second Boer War —Boer prisoners-of-war were sent to the archipelago and imprisoned on one of the smaller islands. In colonial India, the British made various penal colonies. Two of the most infamous ones are on the Andaman Islands and Hijli. In the early days of settlement, Singapore Island was the recipient of Indian convicts, who were tasked with clearing the jungles for settlement and early public works.

A common misconception is that most of the former British Empire colonies were formed via convicts sent over from Britain thus rendering countries like Australia a nation of convicts, where in reality they represented only a fraction of the established colonies at that time. France sent criminals to tropical penal colonies including Louisiana in the early 18th century.

New Caledonia and its Isle of Pines in Melanesia in the South Sea received transported dissidents like the CommunardsKabyles rebels as well as convicted criminals between the s and From Wikipedia, the free encyclopedia. For the band, see Penal Colony band. This article needs additional citations for verification. Please help improve this article by adding citations to reliable sources. Unsourced material may be challenged and removed.

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Stellaris 2.2 Multiplayer | Cutish Force! Part 12 - The Penal Colony

El Sepa. Puerto Luis. Punta Arenas. Law portal. American Colonies. Penguin: London Museo de Sitio Castillo de Niebla in Spanish. Servicio Nacional del Patrimonio Cultural. Retrieved 7 April Memoria Chilena. Biblioteca Nacional de Chile.In the Penal Colony. Plot Summary.

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stellaris penal colony

Themes All Themes. Symbols All Symbols. Theme Wheel. LitCharts assigns a color and icon to each theme in In the Penal Colonywhich you can use to track the themes throughout the work. An officer is proudly showing an explorer a machine called the apparatuswhich will be used for an execution on a penal colony situated on a tropical island.

The story immediately makes plain the difference in power of the characters present. The prisoner is described like a dumb dog unaware of his fate, being executed by a superior officer for the purpose of reinforcing obedience to authority.

The difference between the officer, soldier, and prisoner, and the explorer, who is a guest, establishes the cultural divide that persists throughout the story. Active Themes. Power and Justice. Proudly detailing the functions of the apparatusthe officer explains that he helped with the development of the delicate machine but credit for its invention goes to the old Commandanta leader who structured the whole society on the penal colony.

Holding their conversation in French, meanwhile, illustrates the difference in education and therefore power between the officer and his subordinates, the soldier and the prisoner. French also suggests that the explorer is related to Europe and European ways of thinking.

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